Hytale Modding
Server Plugins

Packets: Client-to-Server Reference

Complete reference for every packet the client can send to the server.

Please see Listening to Packets Guide for further details

Packet are found in the decompiled server source: "decompiled/sources/com/hypixel/hytale/protocol/packets"


Player Packets

Packets sent by the client for player actions, movement, and state updates.

Packet NameIDFields
SetClientId100clientId
SetGameMode101gameMode
SetMovementStates102movementStates
SetBlockPlacementOverride103enabled
JoinWorld104clearWorld, fadeInOut, worldUuid
ClientReady105readyForChunks, readyForGameplay
LoadHotbar106inventoryRow
SaveHotbar107inventoryRow
ClientMovement108movementStates, relativePosition, absolutePosition, bodyOrientation, lookOrientation, teleportAck, wishMovement, velocity, mountedTo, riderMovementStates
ClientTeleport109teleportId, modelTransform, resetVelocity
UpdateMovementSettings110movementSettings
MouseInteraction111clientTimestamp, activeSlot, itemInHandId, screenPoint, mouseButton, mouseMotion, worldInteraction
DamageInfo112damageSourcePosition, damageAmount, damageCause
ReticleEvent113eventIndex
DisplayDebug114shape, matrix, color, time, fade, frustumProjection
ClearDebugShapes115(none)
SyncPlayerPreferences116showEntityMarkers, armorItemsPreferredPickupLocation, weaponAndToolItemsPreferredPickupLocation, usableItemsItemsPreferredPickupLocation, solidBlockItemsPreferredPickupLocation, miscItemsPreferredPickupLocation, allowNPCDetection, respondToHit
ClientPlaceBlock117position, rotation, placedBlockId
UpdateMemoriesFeatureStatus118isFeatureUnlocked
RemoveMapMarker119markerId

Inventory Packets

Packets sent by the client for inventory management and item manipulation.

Packet NameIDFields
UpdatePlayerInventory170storage, armor, hotbar, utility, builderMaterial, tools, backpack, sortType
SetCreativeItem171inventorySectionId, slotId, item, override
DropCreativeItem172item
SmartGiveCreativeItem173item, moveType
DropItemStack174inventorySectionId, slotId, quantity
MoveItemStack175fromSectionId, fromSlotId, quantity, toSectionId, toSlotId
SmartMoveItemStack176fromSectionId, fromSlotId, quantity, moveType
SetActiveSlot177inventorySectionId, activeSlot
SwitchHotbarBlockSet178itemId
InventoryAction179inventorySectionId, inventoryActionType, actionData

Window Packets

Packets sent by the client for UI window interactions.

Packet NameIDFields
OpenWindow200id, windowType, windowData, inventory, extraResources
UpdateWindow201id, windowData, inventory, extraResources
CloseWindow202id
SendWindowAction203id, action
ClientOpenWindow204type

Other Client Packets

Additional client-to-server packets.

Packet NameIDFields
ClientReferral18hostTo, data
SetUpdateRate29updatesPerSecond
SetTimeDilation30timeDilation
SetChunk131x, y, z, localLight, globalLight, data
SetChunkHeightmap132x, z, heightmap
SetChunkTintmap133x, z, tintmap
SetChunkEnvironments134x, z, environments
SetFluids136x, y, z, data
SetPaused158paused
SetEntitySeed160entitySeed
SetPage216page, canCloseThroughInteraction
SetServerAccess252access, password
SetMachinimaActorModel261model, sceneName, actorName
SetServerCamera280clientCameraView, isLocked, cameraSettings
SetFlyCameraMode283entering
SyncInteractionChains290updates

From Hytale Server build 2026.01.13-dcad8778f